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Nemesis

  • Genre  - Roguelike / Top-Down Shooter

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  • Date  - September 2019 -> January 2020

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  • Type of project  - Student Game

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  • Contribution  - Game Designer / Game Programmer​

Nemesis is a 2D Roguelike top-down shooter where your objective is to clear through a dungeon to get to the final boss !​

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First big project of our second year of bachelor and initial contact with Unity / programmation overall. I'm the one behind the design of the enemies and the rooms.

What did I do ?

WORK IN PROGRESS

Copyright © 2019 Paul PARET.

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