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  • Genre  - VR Competitive shooter

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  • Date  - July 2021  -> September 2021

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  • Link  - Coming Soon

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  • Developer / Publisher  - Wild Bishop

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  • Contribution  - Game Design Intern

2021-10-05 18_09_46-Glitch-PitchGenialy.pdf - Profile 1 - Microsoft​ Edge.png

Glitch is a VR competitive shooter inspired by MOBA and Tower Defense. A game of glitch opposes two teams of three players in a fight to collect the enemy's data.

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My mission at Wild Bishop was to accompany the development team during the pre-production of the game by creating or improving the game's systems, prototype new mechanics in UE4 and create an easy-to-read-and-fill documentation framework.

What did I do ?

Copyright © 2019 Paul PARET.

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