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Genre - VR Competitive shooter
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Date - July 2021 -> September 2021
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Link - Coming Soon
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Developer / Publisher - Wild Bishop
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Contribution - Game Design Intern

Glitch is a VR competitive shooter inspired by MOBA and Tower Defense. A game of glitch opposes two teams of three players in a fight to collect the enemy's data.
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My mission at Wild Bishop was to accompany the development team during the pre-production of the game by creating or improving the game's systems, prototype new mechanics in UE4 and create an easy-to-read-and-fill documentation framework.
What did I do ?




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